I was getting really tired of programming menus, so I decided to take a break and draw some content icons.
This week’s Latest Additions page was flooded with Ludum Dare submissions—but, luckily, most of those were posted as free games and I was able to scroll and scroll and scroll past them. Don’t worry, though! I did the work so that you don’t have to. This edition of “Scratching the Itch.io” brings you six more indie games to check out!
Six more indie games coming your way!
My name is Leaf. I’ve created itch.io over the past year and a half. itch.io is the culmination of well over a thousand hours of work: tens of thousands of lines of code, hundreds of support tickets + emails, and plenty of opensource projects. You could say that I’ve put my very existence into creating itch.io. I’ve received a tremendous amount of support with the thousands of games uploaded and all the wonderful feedback I’ve received. I will continue to provide this service as long as I can.
It would pain me to see the platform I’ve created being used to distribute any sort of content that promotes intolerance or hate against others. The hours invested into itch.io by all those who participate should not boil down into a delivery mechanism for someone’s inappropriate behavior.
Traditionally the acceptable use policy of itch.io has been vague about what is not acceptable. A few months ago I released a “Report game” button so I could start collecting feedback on game pages but I never explicitly defined a procedure for handling inappropriate content.
Starting today the acceptable use policy is updated:
The acceptable use policy exists to help create a safe environment for users of the site. The posting of content that degrades the experience of others may result in account termination. Here is a list of explicitly prohibited actions:
- Uploading viruses or malicious code
- Spamming or sending repeated messages
- Posting unlawful, misleading, malicious, or discriminatory content
- Bullying, intimidating, harassing, defaming, or threatening others
- Posting content that promotes or participates in racial intolerance, sexism, hate crimes, hate speech, or intolerance to any group of individuals
- Soliciting personal information or login details of others
- Violating copyright by posting content without permission to distribute
- Hacking, maliciously manipulating, or misrepresenting itch.io’s interface in any way using the built in tools for page customization
Should there ever be a need to invoke the possibility of removing content, the consideration will be made very carefully. Where not obvious, cases of misconduct will be handled individually and the policy document may be updated to reflect the decision.
The indie game community needs a safe place, and hopefully you agree that this is a step in the right direction. I’m always open to discussion about matters like this. You can get in touch with me from the contact form on itch.io.
You can read the entire terms of service here: http://itch.io/about/terms
The GameCola Faithful may recall that I mentioned this game on a previous edition of “Scratching the Itch.io“. You may also recall that I had certain misgivings about the price of episodic games. Let me start the review off by saying that the game is well worth the $5 asking price, and that I’m glad I gave it a shot. …
Jeddy continues his indie game review streak with Catmouth Island, a low-poly point-and-click adventure.
The only thing I can say in my defence was that we had a problem when the programmer had to leave the project early this year due to personal issues, which impacted the game’s design a lot.
We had planned a lot of cool features and the time was to be spent on implementing these, like boat mechanics and a bigger variation of puzzles that involved more of the NPCs, but sadly this time would be spent on learning a new programmer get with the game, fix bugs and patch what was left unfinished of the core game interaction mechanics. I tried to code a bit myself but doing this and art and dialogue and puzzles at the same time took too long, and I foresaw that at this rate this game would never get done. In the end I’d rather have a finished game than nothing at all.
At least for the Steam version we are planning on addressing and fixing some of these issues, or at least make it a bit less painful to play.
Sad to see that Catmouth Island is getting bad reviews! I actually played the game over the weekend, and the review got published on GameCola today. Mine was notedly more positive, although it shared a few common comments.
I’ve found that, with indie games, reviews can really vary person-to-person… Or, even with the person’s mood at the time of playing or writing. I really enjoyed the game, but I guess I also went into it expecting it to be what it is—a laid-back experience and the start of a series—rather than expecting it to be a by-the-books classic adventure game. The game isn’t for everyone, but I do feel like the other reviewer was being a bit picky.
Once again, I’ve proven to be wildly famous beyond imagination, receiving copies of indie games to review and preview. Today’s game is Rush to Adventure, an interesting take on the platformer-with-RPG-elements genre. The game is currently in the alpha stages, so I’m not going to do a full review, but I did want to talk about the game a bit. …
Jeddy previews the indie game Rush to Adventure, an action-RPG platformer. Don’t miss out on the free alpha!
Hurray! The game is starting to look like a game. It’s not 100%, but the basics are all there, at least. Just need to finish up character animations, add some skills and equipment and items, make AI for different types of slimes… At least that’s the fun part.
Also, my first time trying to convert a gameplay video into a GIF so that people will actually potentially watch it. Had to cut it down and mess with it a bit, so hopefully it looks alright.
After a slow couple weeks for decent indie game releases, “Scratching the Itch.io” is back again with six more games for you to check out!
Jeddy brings you six more indie games to check out!
Spheroid and Colony One really caught my attention in the edition. Would be cool to see some more variety in indie games being released!